It also brought 2D gameplay to the series for the first time. Quest for Booty is one of the only games in the series to not include Clank. The game's plot involves searching for the missing robot, and the typical gameplay of the franchise is also changed based on his absence.
A collection of the original three games, the original trilogy is finally at P 60FPS. It also features a rather impressive stereoscopic 3D mode. The collection also brought back the multiplayer mode from Up Your Arsenal, including the online modes supported by PlayStation Network.
This version expands the worlds of the original game with new areas and missions. The game brings back Dr. Nefarious, a beloved villain by fans of the franchise. The story and player's perspective alternate between Ratchet and Clank, the two perspectives also have unique gameplay from one another.
Upgrade the output before upgrading anything else, and you'll have plenty with which to upgrade before long! To unlock the Omega series of weapons, you must beat the game once through, which unlocks Challenge Mode. As you play through the game a second time on Challenge Mode, the Omega series of weapons will be available at various vendors throughout your adventure.
Omega weapons are, of course, more powerful than your basic weapons. While traversing the various Space Battle levels, you may be mystified as to what the "Extra Targets" are that are mentioned at the end of each level. For instance, at the end of a level, you might be told that three of five "Extra Targets" were "Destroyed".
Since you get Gold Bolts for destroying these targets, you'll want to be able to readily identify if one has been destroyed or not. Defeat the Drophyds inside and then activate the tri-pad so Zephyr can control the mortar launchers.
Hear the banter between Cronk and Zephyr as they mock both the PS3 and Xbox in subliminal messages! Back outside, a massive army of Drophyds will await, so use the mortar room as cover and shoot away at the baddies. A Cyclo-Cannon will also be present. This way you can conserve your most powerful weapons for the more deadly foes. Once again, wait for the field to go down to enter safely.
Breach the Cragmite Stronghold - Defeat the next wave of Drophyds. Use the aforementioned tactics to get past them without too much of a hassle. It will take most, if not all, of your Alpha Disruptor ammo to take him down, and the Negotiator also works well on him. When he goes down, the massive forcefield will be destroyed, allowing you and Talwyn to proceed. Collect the bolts around you on the large platform, and then head up the elevator. Defeat the next Strong Walker and then a cutscene will start showing you and Talwyn splitting up not in their relationship you idiot!
To the right of the forcefield is a Geo-Laser position. Destroy the wall and continue through. Nab the bolts around you and proceed down the hallway and onto the elevator.
Walk forwards and begin the cutscene Search for Ratchet - Emperor Tachyon has unleashed the Dimensionator, and has summoned the Cragmites back from the unknown dimension and into the Polaris Galaxy! Furthermore, Ratchet and Clank have now been split up not in their relationship you idiot! This is the final Clank level, so enjoy it while it lasts! Walk forwards and defeat the all new Cragmite enemies, and then collect the Zoni in the small alcove to the side of the path.
Slow down time to get past the geysers with ease. Use the Manipulate option to remove the rocks so you can continue. To get past the bridge, you must use a combination of Charge Ups and Manipulates. The final Charge Up requires more Zoni, so levitate yourself over to the path on the right, defeat the Cragmites, survive the geysers and then collect the Zoni needed.
Glide down and then Charge Up the final part of the bridge. Get pas the final Cragmites and geysers on land and then continue forwards to see another Zoni vision. Continue over the platforms and then arrive in a large area. As a side note, when these Cragmites die, they sometimes leave behind the smaller, weaker Cragmites which you battled as Clank. Once the area is clear, continue through the doorway. Destroy the Cragmite Spawner similar to those way back on Fastoon and then the Crawlers which the throw out.
Proceed forward and Swingshot over the large gap to arrive in a bit of a battle zone. Stand as far away from them as you can so you can keep track of where they teleport to. When one exits the teleportation phase, destroy it with the Disruptor or Negotiator. Fend off the Crawlers which emerge from the Cragmite corpses with the Omniwrench or similar close range weapon Shard Reaper. When all is quiet, the battle is over.
Get over to the ammo vendor and fill up for the last leg of the level. This is an affective way to clear out everybody.
Here, the final battle of Reepor will take place. As well as the normal Cragmite Soldiers and their weaker minions, a new enemy will arise; more powerful than the two combined. His attack, though simplistic, are massively powerful. He shoots out three green balls of energy which deal huge damage to you. To avoid them, go in between the shots or jump over them. The strategy here is to keep jumping and moving, and to look out for their green tri-shot.
Use combinations of your best weapons to take them out. A Groovitron will serve well here, as well as some Nano-Swarmers and a little help from Mr. Continue forwards when the dust settles, and then ride the elevator down to the ship.
Rhyming is fun! But, onto more important issues! Continue forwards and destroy the Crawlers on the bridge. Remember to get your ammo as well. A lot of Crawlers will be waiting for you, so lob a Bomb over to them. Once the lower level is clear, jump up to the upper level where the Spawner was. Cragmite Soldiers will teleport near your position, so use the normal tactics to defeat them. Crawlers will erupt from their corpses like on Reepor, so always be on the lookout for stray enemies.
When all has been vanquished, head up the gravity ramp on the tower. Qwark is in deep dough at the moment. Grab the ammo and jump over to the next tower on the right. Inside, a Strong Walker and a few Cragmite warriors will barge in on you. Get out the Alpha Disruptor and destroy the Walker, and then use an explosive weapon to eliminate the other baddies. Smash the boxes around you and then jump over the chasm in the room, step on the pressure pad and walk down the gravity ramp.
Here, pick up your ammo and such, and then continue up the street. Keep on strafing and jumping to avoid enemy fire. Use the cover which is provided to further your advantage. Again, Alpha Disruptor and Judicator work best. Next, ride the elevator up and activate the Decryptor and complete the mini-game to enter the spaceport. These guys will always be pummelling you, so unleash a Mr.
Zurkon and a Groovitron on them to make your task much easier. Once the spaceport is clear of Cragmite presence, head outside to the balcony and fill up on everything. Activate the Gyro-Cycle and away we go: Basically, head right along the construction site and roll over any tri-pod areas required. However, this section of the level is very exciting, and can provide numerous memorable moments. Read on Launch from the Robo-Pad in the next room and then avoid the electrical barrier ahead.
Watch out for falling traffic lights and signs, as they will mean immediate death. When going around corners, try to stick to the middle of the tunnel, because there will always be a hazard to the sides. Fly over or under these cars to proceed. Fight the soldiers in here and a cutscene will show you rescuing Captain Qwark! Return to the Aphelion - Teleport back to the ship and set course for the final showdown between you and Emperor Tachyon: Planet Fastoon! Launch from your ship and put your skydiving practise into action!
Sixaxis-ers will find this difficult, whereas Left Analog Stick-ers will find it much less of a trouble. Choose your option and evade the upcoming missiles. When you land you will immediately be required to take cover and let loose. Essentially, follow Cronk and Zephyr around and once all enemies have been eliminated, you can go search for the Magma-Cannons. Basically, these cannons are in the same spots as the Lombax Flight Components from the first visit, except for the Clank and swimming area: 1 Use the gravity-ramp and continue around the corner.
Kill the Cragmites and blow up the Cannon. To really try and conserve ammo, just repeatedly smash the cannon with the wrench. Defeat the Commander here and then dispose of the cannon. Zurkon onto the massive horde of Cragmites.
Fight back the waves and then destroy the Cannon here. Cover Talwyn - Now that the AA cannons are out, Talwyn can safely land her ship and assist the trio already on the ground.
Another war will ensue here, so make sure you keep moving, keep shooting and keep alive! Only use the heavy weapons for commanders and airships, as well as the dropships which now attack you with a barrage of lasers!
Move around the main island, blasting baddies as you go. When the battle is won, Talwyn will move to the as-of-yet unusable bridge and she will attempt to hack it.
While this is going on, another few legions of Drophyds will arrive and try to trounce you, but you have the upper hand with your awesome firepower. Cross the bridge when resistance has been extinguished. Enter the Court of Azimuth - Here comes the pain!!! On your marks, get set This time you can cause absolute chaos, because a vendor is very close to you and you can repeatedly fill up on ammo and health endlessly. But, if you want to do this the hard way groan Better do what he says.
The gang go through a nearby door while you have to traverse the grav-ramp. Better do what the game says. Better do what your weapon says Proceed along the ramp and then unlock the door with the help of Cronk. Head out into the fresh air and into the next battle.
Just strafe-flip around the bullets and retaliate violently. This is one of the last sections in the game, so feel free to now go nuts with your weapons. Find Tachyon - This is it. The final confrontation. The last battle. The ultimate war. Here you will be shrouded in waves upon waves of Cragmites, endlessly attempting to quell the almost unstoppable storm. Anyway, just kill everything. Whip out the Judicator and explode the first few soldiers.
Next, throw out a combination of your favourite Devices and then try and use some weaker guns to defeat these now feeble foes. Utilise the abilities of some of your best weapons to your advantage, seeing as though this section is very cramped and many raritanium upgrades can be used to decimate the opposition.
Activate the tripod and then turn the bolt crank to help Talwyn cross the area. This bit is easily the hardest in the game. A mass of Cragmites will materialise and reign death and terror upon you, and the only thing to do is fight back and reign terror on them. For the love of god, continue to strafe and shoot until ammo is scarce and then search round for boxes and vendors to aid you.
Okay, maybe Cloud vs. Sephiroth was a tad more epic, but this comes close! Tachyon will give you a lecture about the back-story to his actions and other plot elements get resolved.
Then, Tachyon gives Ratchet a choice: either to be with his race forever in another dimension; or suffer in this one. Start this rather epic boss battle by circling Tachyon and trying to get away from his spider robots. Shoot as little devices as possible and just concentrate on Tachyon himself. A good trick is to throw out a Nano Swarmers and then focus on escaping the spiders.
When Tachyon loses around a quarter of his health, a cutscene will start up Now, the bets are off and some serious s[stuff]t is about to hit the fan! First up, move away from Tachyon as he slams himself onto the ground and creates an enormous shockwave. Jump over it and immediately start firing upon the Cragmite leader. When he summons asteroids to bombard you, back away; standing too close is almost a certain hit. Finally, his best attack is an absolute nightmare for you.
He will spray out hundreds of tiny missiles while also tracking you with a giant laser. The tricky part is that the missiles will constantly explode around you, giving you limited space to move and making it easier for Tachyon to zap you with the laser.
This is definitely the hardest attack to avoid, but hopefully you have enough health to be spared. Throughout his attacks, you sooner or later have to fight him. Toss out a Groovitron and a Mr. Zurkon and then shoot him with the Alpha, Judicator, Swarmers and Bombs. This lethal combination should be enough to drastically reduce his health. When you get the chance, run right up to him and unleash some Pyro Blaster on him.
If you run out of ammo, run around the area and break the crates. It may take a few tries, but once you deplete his health to zero, then Tachyon will be nothing. Whether this promise is true or not, he is nonetheless gone for now. The final scene shows the group back at the Apogee Space Station. Ratchet wonders whether what Tachyon said about his purpose was truthful, but Clank tells Ratchet that he has already filled his purpose: vanquishing the Cragmites and Tachyon.
Suddenly there is a burst of energy, and the Zoni reveal themselves to everyone in the room, not just to Clank. Surprisingly, the Zoni hypnotise Clank, and they carry him towards their portal. Ratchet tries to reach him, but he is blasted back. Ratchet and the rest of the group are stunned. The camera pans out showing the scenic and beautiful space station.
This cliffhangar ending ensures us of a sequel Head down the ramp and jump onto the moving platforms. Continue through the path of rotating platforms until you come to the narrow platform which connects to the gel factory. Proceed on it to get the Gold Bolt, and zipline down back to your ship.
Use the Robo-Wings to get on the path circling the building, and then defeat the enemies which occupy the path. Continue to the top of the path to get the Gold Bolt. When you arrive in the alcove, you should see the Gold Bolt, so grab it!
They shimmer in various colours, so you should be able to spot them. Whilst in the main courtyard, go to the south-east wall. Instead of getting on the zipline, jump down to the left to land on a narrow path with fire statues.
Avoid the fire and you will reach the gold bolt. Jump down to arrive at main courtyard. After that very zipline, head up the first flight of stairs and then look to the right of the next flight of stairs. You will notice a cave guarded by natural bars. Use the Geo-laser to create a hole in the bars and then enter the cave to acquire the Gold Bolt. Head around the boulder and pick up the Gold Bolt. Use them, and nab the Gold Bolt. After you clear the entire room out, head back to the hole you came in through.
Turn around, and then head directly right. You should see the Skull Security Door. Get past it, and then ride the elevator to the upper level. Go to the other side of the room and enter the corridor.
In the room where the Pirate Guard boss battle took place, the path will split in three. Activate it and then head inside to acquire the Gold Bolt. Here is the gold bolt. At the spaceport, walk to the end which has the Device and Armour Vendors. Here, jump onto the very end pile of crates and then jump up to the large column with heaps of lava tubes wrapped around it.
Cool, huh? Once spotted, head to the house and grab the bolt. There will be a few Kerchu enemies, as well as the Gold Bolt. Trust me; he sticks out like a sore thumb. You have to use the Robo-Wings to reach the GB. Underneath it, there is a tripod switch. One is out in the open; the other two are under his feet. He will momentarily lift his feet up so you can activate them all. Be quick though, Lombax paste is terrible glue! Activating them all opens up a door embedded in the cliff next to the Troglosaur.
Walk through and pick up the Gold Bolt. Go down and grab it. Walk in, grab the bolt and use the elevator to arrive on top of the ship. At the ship, turn towards the Heli-Pod target and use it. If you need any help, please contact me. Most people should figure out where to shoot out Helis and when to throw them. Bolt cranks are included in this puzzle too. Solve it, ride the elevator upwards and walk along the ledge to the Gold Bolt.
Walk around it to find the GB. After you exit this room, head left, walk up the stairs, jump on top of the room and follow the path. Kill the enemies and pick up the Gold Bolt. Zipline down to the area to continue with the normal level. Follow it, smash the boxes, use the Heli-Pods and grab the GB. Get up on the hanging platform and zipline back down. Use it, activate the Gyro-Cycle, traverse the path and acquire the Gold Bolt at the end.
For the first, head back up the final elevator, and get on the stalactite platforms. Turn to the right and activate the Heli-Pod target. Glide over to it, jump up the ledges and grab the Gold Bolt. Look to the right and jump down to the ledge behind another glass dome. A Gold Bolt is here. Just before the boss battle, head back and there should be a Gold Bolt tucked way under a pillar which supported the bridge Talwyn traversed.
This Skill Point can only be completed in Challenge Mode. Whilst in this mode, you must purchase all of the Omega versions of all of the weapons and upgrade them all to VX, the highest version. Hoorah for devastating firepower! To discover the locations of the Holo-Plans, search part 3 of this section of the walkthrough.
Hard to discover, easy to get. The title of this SP is obscure, but the ways of getting this Point are really easy. Just go to any planet, and use your Transmorpher on the first enemy you see. Get a Visi-Copter to defeat the penguin before it changes back to its usual form. Read part 1 of this section of the walkthrough to find all of the Gold Bolt locations. Easy as pie.
Just shoot the Combuster, go to a weapons vendor, and access the menu on the left, select Combuster and then purchase one shot. EDN is easily the hardest skill point in the game hhmmmm, maybe a tie with The Fast and the Fiery-ous. Also, a very misleading description. I strongly urge you to devote an entire Challenge Mode playthrough just to get this skill point.
Basically, purchase the Golden Groovitron and repeatedly shoot a Groovitron out to every enemy you encounter. Easily completed on Sargasso with all of those Anthropod creatures as well as the first room of the Sarrdollow Caves on Ardolis with all of those Thwogs.
Toss out a Groovitron when there are a dozen enemies on screen and the SP is as good as yours. Read this description carefully. Firstly, there has to be 9 enemies in the area. Good luck. Get an enemy dancing, and then scorch them with the Pyro Blaster. Oh, and this is especially rewarding in challenge mode Hopefully it should do the trick citizens include those bots you see at the spaceports, just to let you know.
Not sure which device is the last, but you get it towards the end of the game. Either, both are found on Mukow, so that will be your final gadget destination. Basically, purchase or find every weapon there are 15 and the SP is complete. Challenge Mode is unlocked after to defeat Tachyon for the first time. The difficulty is harder this time, but you can get upgrades of your weapons and receive a bolt multiplier.
For example, getting all weapons will nab you Global Thermonuclear War, and finding all the Gold Bolts will award with Golden Children. Oh, and get all armour :. This Skill Point is a lot easier with the Box Breaker, because it breaks crates from far away. Anyway, head through the spaceport destroying all of the crates, gel containers and consumer bots.
Once everything is obliterated from the spaceport, head into the factory and destroy everything there. One is in the first puzzle room and the other one in the second. Jump into both of them and die to acquire the Skill Point.
Remember, the Cobalian wilderness is north of the spaceport, and there are two Leviathans to defeat. You are allowed to use the Gelanator when required.
The Skill Point is completed when you reach the Robo-Wings pad after the zipline and massive Tachyon TV without using any other weapons apart from the wrench. When you arrive on the tri-pad platform in the docks, do not activate the tri- pads.
On the first playthrough of this planet, the skill point is very easy. Whenever you see a Drophyd Airship, lob a Plasma Beast over to it to destroy it. Developer of Ratchet and Clank. Our goal is to provide you with a hassle-free way to get the most complete download links for all PS3 games out there.
Right now we have over games and still growing in our sites all hosted on rapidgator. The following lengthy list shows where all skill points in the game are located, and how they are acquired. Be sure to check out our 'hint' on this very page with how you might want to spend some of your skill points!
Right now at Halloween Resistance: Fall of Man and Ratchet and Clank Future are two of the best games you can buy for the PS3, and both are made by the dudes and dudettes over at Insomniac.
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